Latest Blue posts scoop*
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This is the April 2nd edition of Blue Watch, covering Blizzard employee posts in the General, PvP, EU-General, EU-Professions, and EU-PTR forums.
Additionally, there is a Blue Watch Wiki page, with a Table of Contents for easy-access to the topics that interest you, as well as a "Go to thread" link to go directly to the post on the official forums.
You can also view everything involved in the Blue Watch, including Blue Watch Archives, by clicking on the Blue Watch link on the menu to the left.
Update From the Front Lines Go to thread
In this thread, Tigole details quite a few upcoming changes to end-game content in patch 2.1.0.
This Week In Hot Fixes March 26 - April 1 Go to thread
In this thread, Drysc lists all of the hot fixes applied to WoW servers over the past week.
In this thread, Eyonix announces a job opening at Blizzard Entertainment.
Tournament rule about UIs Go to thread
In this thread, Drysc comments on the reasoning behind disallowing UI mods in the later portions of the Arena Tournament.
> Without going into it too much, we didn't create those mods, and in the tournament setting that the regionals and finals will be, there could be legal issues involved with allowing their use. With the knowledge of this rule I would recommend getting in practice time using the default UI if it looks like you're going to make it to the regionals or finals. Good luck to you and your team!
Arena Tournament Rules+Problems Go to thread
In this thread, Drysc tries to clarify the reasons for some of the Arena Tournament rules.
> While we would like all World of Warcraft players to be able to take part in the Arena Tournament, there are various legal factors leading to residents of some countries, states, and territories not being eligible to participate. These factors include but are not necessarily limited to: > > > * Requirement to have purchased a copy of a game and/or pay a monthly fee to participate > * Limits on the monetary value of the prize offered > * Requirement that a contest sponsor (Blizzard, in this case) have a company presence within the borders of the country, state, or territory in which the participants reside > > > For more information on who is eligible for the Arena Tournament, please visit the Ruleset page (http://armory.worldofwarcraft.com/#arena-tournament-rules.xml). We appreciate your understanding in those cases when eligibility has been limited due to these or other factors, and we will continue to work to include as many countries as possible in all of our competitions.
In this thread, Nethaera answers some questions about the World of Warcraft Arenas, added with the expansion.
>> Will there ever be new arena maps? Two gets old fast. Will we ever be able to create an arena team tabard? Are matches that end in a draw recorded in any way or treated as if the match never took place? > > New arena maps are a possibility for the future but there are no specific plans at this point in time. > > Matches don't end in draws since it's last man/woman standing to win the match.
Later she adds some information about matches that end in a draw:
> Here is the information I found out: > > When you play a match and it ends in a draw, it does not count as a match played. No one will be scored with a win and no one will be scored with a loss. Your ranking will not change.
can i change from aldor to scryer? Go to thread
In this thread, Nethaera shares information on the question.
> Yes, you need to talk someone in the lower city for that.
one expansion per year... Go to thread
In this thread, Nethaera shares her thoughts on Blizzard's goal of one expansion per year.
> No one has retired. The company is still working on many things and will continue to do so. Without forward progress, games tend to stagnate no matter how perfectly balanced or bug free they are. There is also much more story to tell in the World of Warcraft. I'm pretty sure the Creative Development team is looking forward to telling it, and the Development team is looking forward to bringing it to life. Will we meet one expansion per year? Who knows. We intend to release quality as we always have and if that means more time, then so be it. > > You may think everyone is off partying somewhere but I can assure you, everyone is still very hard at work. Bug fixes, balancing and new content are all ongoing projects. We don't just have five people sitting alone in a room doing everything. We have many teams working on many things at once in order to continue making this the best MMORPG it can be. Whether you agree with whether we are achieving this or not is up to you to decide for yourself. We can't tell you what to believe only what we know we are doing and continuing to do.
Why there are no PvP healers Go to thread
In this thread, Nethaera lets players know that healing variants of Arena and Honor rewards are on their way.
> Healing weapons are on the way with an upcoming patch. I don't have any more specifics on what will be put in as of yet.
Yet another day filled with "Soon" Go to thread
In this thread, Nethaera replies to comments about the use of "Soon" by Blizzard CM's when describing the release of patch information.
> Thank you for the nice post. > > I would point out that I did use "Very soon" for something yesterday. I'm sure that threw people off for a bit. > > We don't give dates unless we are going to meet that date. While there are many people who understand that schedules can and will change, we tend to get a lot of negative feedback from many others who then get very upset about the delays.
My stoneclaw totem isnt working!! Go to thread
In this thread, Drysc better explains the functionality of the stoneclaw totem and its uses.
> My guess that you're building too much threat before dropping it, and the totem isn't immediately able to generate enough to overcome the threat you've caused. It's generally used, as Kerin said, to distract other mobs when dealing with more than one. > > Are you attempting to deal with higher level mobs and are hoping to get a breather in by using it?
Do CMs see us by account or character? Go to thread
In this thread, Coreiel provides an answer to the question.
>> Coreiel sees into your very soul. > > And OP, we see both character and account names.
Tanks : Learn To Turn Around Quicker Please Go to thread
In this thread, Nethaera provides a bit of insight into why some tanks may turn slower than others when moving toward mobs.
> I think the turning with the mouse thing is just something that those that have played a lot of FPS' with mouse and keyboard have learned. For those new to the idea, it takes some getting used to.
In this thread, Nethaera offers her opinions on the elixir master alchemy specialization providing extra flasks, and how players handle who gets the extra flask, when making them for other players.
> It's always a good idea to make an agreement prior to the exchange of materials on how you will distribute any extras. > > I'm sure many people feel that if their materials are netting you something extra that they should be the beneficiary of that extra over you. You may feel that since you have worked up the skill that you should get the bonus flask because without your skill it wouldn't have happened. Either way agreeing ahead of time and sticking with the agreement is bound to build your reputation for being someone who deals fairly with others. > > Seeing how you are creating these items for free for them, it seems more likely that people may agree that any extras should be yours in lieu of payment. Be honest and up front with them and they won't feel like you're pulling the wool over their eyes whatever you decide.
In this thread, Aeus explains some of the reasoning behind the Ruby Slippers' Use effect.
> It's like someone above said, the added Easter egg bonus doesn't detract from the item's stat costs, it's exactly that: a bonus. A fun reference which a lot of people will "get" and appreciate, maybe even have a quick giggle at. Nothing to get upset about, let alone flame devs or anyone else over. > > Nothing to see here, move along.
In this thread, Drysc showcases the top Arena teams from each Battlegroup for the recent week.
Imbued Netherweave Robe - unique Go to thread
In this thread, Ommra lets players know that the Imbued Netherweave Robe is being fixed soon.
> It's not intended that the Imbued Netherweave Robe is unique; this is marked as a bug and will get fixed for patch 2.1.0.
In this thread, Shaantle lets players know that some head slot items have had graphical bugs fixed for 2.1.0.
>> Speaking of graphic bugs on armor sets, It would be nice if they bother to fix all the helmets where beards go thru say a mask that is blocking the face. Hell even the T4 Rogue set should be able to block it. It looks so stupid when half the mask is coverd in hear. > > The Mask of Veiled Death was just fixed. After installing the patch 2.1, you won't see your beard going through anymore. I am following up to get some other helmets such as the Ancient Terokkar Hood for example to be fixed too. > If you have other examples of helmets that have this issue, please let me know.
Later, Shaantle adds:
>> Gladiator's Dreadweave set is fine. Gladiator's Felshroud is not! Pics here! >>
>> Felshroud:
http://img233.imageshack.us/img233/57.../11wa6.jpg >>
http://img233.imageshack.us/img233/32.../12wf9.jpg >>
>> Dreadweave:
http://img478.imageshack.us/img478/91.../21ur2.jpg >>
http://img478.imageshack.us/img478/93.../22gc7.jpg >>
>> I'm not asking you to re-do the artwork for the sets. Just copy the art of Dreadweave robe+gloves over to the Felshroud set. Problem solved. =)
>
> The Graphic issue on the Gladiator's Felweave Raiment is fixed. After installing the patch 2.1, you shouldn't see that trouble anymore. We are still working on the gloves.
>
> Thank you.